And Oif Your From Electronic Arts and Want Us to Mention You

Electronic Arts Interview Questions

Updated Apr 26, 2022

Constitute 847 of over 847 interviews

Interviews at Electronic Arts

Experience

Positive lx%

Negative 21%

Neutral 18%

Getting an Interview

Practical online 53%

Recruiter 16%

Employee Referral xiv%

Electronic Arts

Product Management Intern Interview

Bearding Employee

Application

I applied through college or university.   I interviewed at Electronic Arts

Interview

In-depth assay of games Usual frameworks don't help. Prepare your favourite game assay Cover all business parts of the game Learn virtually game design as well The idea is to understand the game as a whole and not simply the feel part

Interview Questions

  • If you have all the resource in the world, what sort of a game would yous develop?

ane person found this interview helpful

Electronic Arts

Associate Producer Interview

Anonymous Interview Candidate

Application

I interviewed at Electronic Arts

Interview

Dull commencement, finished as well speedily. After not hearing back at all for two weeks on a position, the procedure which followed felt rushed, near, every bit if the two weeks leading up had been my mistake somehow.

Interview Questions

  • The lightbulb puzzle: 3 lightbulbs in one room, 3 switches in some other, by but walking from ane room to the other, identify which switch is for which seedling.

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What people are saying nearly Electronic Arts

Electronic Arts

3D Artist/3D Animator/3D Environmental Creative person Interview

Anonymous Interview Candidate

Application

I interviewed at Electronic Arts

Interview

Great, quick, and the employer was respectful. Got along well, landed the job, and nonetheless savour their company to this day. Glad to be a function of EA! Merely complaint I have was the rooms A/C, but that isn't an important cistron

Interview Questions

  • Out of all the other companies, why u.s.?

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Electronic Arts

Software Engineer Interview

Anonymous Interview Candidate

Awarding

I interviewed at Electronic Arts

Interview

They asked questions about my previous work experience and what I did before. What kind of experience I have with game engines. What programming languages I know. They didn't ask anything technical.

Interview Questions

  • Do you lot take gameplay programming experience with Unreal Engine four on commercial games?

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Electronic Arts

PhD Intern Interview

Bearding Interview Candidate

Awarding

I interviewed at Electronic Arts

Interview

The get-go function of the interview consisted of a telephone interview with HR. The follow upward consisted of a challenge to develop a game in C++. The adjacent step of the interview was a give-and-take with senior developers based on the challenge.

Interview Questions

  • A challenge to develop a game in C++.

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Electronic Arts

Project Manager Interview

Bearding Employee

Awarding

I applied online.   I interviewed at Electronic Arts

Interview

Fun and low-key. Was not that technical, but this was probably cause its an internship role rather than a full fourth dimension. Overall, alot easier than other tech companies, and the recruiters are extremely nice and open to helping you if you have questions.

Interview Questions

  • Tell me near yourself and why you want to work here.

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Electronic Arts

UI Designer Interview

Anonymous Interview Candidate

Application

I interviewed at Electronic Arts

Interview

Very unorganized. Felt like my time had been wasted and received little to no communication. After interviewing, I received an automated response to say somebody had already been offered the role before I had fifty-fifty begun interviewing. This was after waiting 2 weeks for a follow up interview to be setup with the squad. For a big name company, I would expect more organization in the interview procedure. If a candidate was already identified and offer was extended, I feel it is ingenious to continue to actively interview candidates and ask for their time that could be committed to roles that are actually open.

Interview Questions

  • Run through your past experience, how I dealt with certain situations.

ane person found this interview helpful

Electronic Arts

UI Designer Interview

Bearding Interview Candidate

Application

I interviewed at Electronic Arts

Interview

Very unorganized. Felt like my fourth dimension had been wasted and received little to no communication. After interviewing, I received an automated response to say somebody had already been offered the role earlier I had fifty-fifty begun interviewing. This was later on waiting two weeks for a follow up interview to be setup with the squad. For a big proper noun visitor, I would expect more organization in the interview process. If a candidate was already identified and offer was extended, I experience information technology is ingenious to continue to actively interview candidates and inquire for their fourth dimension that could be committed to roles that are actually open.

Interview Questions

  • Run through your by experience, how I dealt with certain situations.

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Electronic Arts

Human Resources Leader Interview

Bearding Interview Candidate

Application

The procedure took two months.   I interviewed at Electronic Arts

Interview

Recruiter call, director zoom, multiple stakeholders on zoom. Canceled last coming together without explanation. Only an electronic mail for rejection afterwards hours of fourth dimension committed in the process. We are all decorated, I get it. Just the candidate is giving up time as well. Please more than respect.

Interview Questions

  • Share a little chip about yourself

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Electronic Arts

Localization Tester Interview

Anonymous Interview Candidate

Application

I interviewed at Electronic Arts

Interview

The procedure was good, I had a conversation with two people from the company, both speaking either of the languages I'd accept to piece of work with. A few days afterwards the conversation I received an offer.

Interview Questions

  • What traits should a skillful tester have?

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Interviews

Electronic Arts Interviews FAQs

Glassdoor users rated their interview experience at Electronic Arts as 63.0% positive with a difficulty rating score of ii.74 out of 5 (where 5 is the highest level of difficulty). Candidates interviewing for Software Engineer Two and Intern rated their interviews as the hardest, whereas interviews for QA Tester and Software Engineer roles were rated as the easiest.

The hiring procedure at Electronic Arts takes an boilerplate of 21 days when considering 624 user submitted interviews across all chore titles. Candidates applying for QA Tester had the quickest hiring procedure (on boilerplate 12 days), whereas Intern roles had the slowest hiring process (on average sixteen days).

Common stages of the interview process at Electronic Arts co-ordinate to 624 Glassdoor interviews include:

Phone Interview: 29.87%

One on One Interview: twenty%

Group Console Interview: 14.76%

Skills Exam: 9.52%

Presentation: 9.26%

Background Check: 4.89%

IQ Intelligence Test: 4.i%

Personality Test: three.32%

Drug Test: two.79%

Other: 1.48%

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Source: https://www.glassdoor.com/Interview/Electronic-Arts-Interview-Questions-E1628.htm

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